AI Insights · Timothy · July 2024
Top 5 Character Collection Games in Luxembourg Q2 2024
Discover the performance of the top 5 character collection games in Luxembourg during Q2 2024, with insights on downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 character collection games on a unified platform in Luxembourg exhibited varied performance metrics in terms of downloads, revenue, and weekly active users. Here's a closer look at each game's performance based on data from Sensor Tower.
Brawl Stars from Supercell had an interesting quarter. Revenue peaked at around $26.8K in the last week of April, and saw a low of approximately $11.1K in the week of May 20. Downloads fluctuated, with a high of 1.5K in the last week of April and a low of 664 in the first week of June. Weekly active users stayed relatively stable, ranging from 8.9K to 9.8K throughout the quarter.
MONOPOLY GO! from Scopely, Inc. experienced a notable peak in revenue, reaching about $26.4K in the second week of April. Downloads were relatively low, peaking at 450 in the first week of April and dipping to 137 by mid-June. Weekly active users showed a downward trend from 1.8K at the beginning of April to 850 by the end of June.
Coin Master by Moon Active showed consistent revenue, peaking at around $9.7K in the last week of April. Downloads remained minimal but steady, hovering between 21 and 58 throughout the quarter. Weekly active users slightly declined from 643 at the start of April to 544 by the end of June.
Last War:Survival from FirstFun saw revenue peaks in the first week of June at approximately $8.8K, with a notable increase in the last week of June to $6.3K. Downloads were highest in the second week of April at 706 and lowest at 383 in the last week of June. Active users gradually increased from 1.5K in early April to about 2K by mid-June.
Whiteout Survival by Century Games Pte. Ltd. generated its highest revenue in the last week of June at around $6K. Downloads peaked at 294 in the last week of April and saw a low of 200 in mid-June. Weekly active users were relatively stable, ranging from 1.1K to 1.3K throughout the quarter.
For more detailed insights and additional data, visit Sensor Tower.